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The game's developer plans to introduce seasonal events and furniture with limited availability. The player can also trade Leaf Tickets for special event furniture, which attracts specific characters to the player's campsite. The player accrues Leaf Tickets by completing in-game tasks or buying the currency outright through the real-world app store.
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Compared to the main series games, a new currency, Leaf Tickets, are obtainable within the game or through microtransactions, which the player can use to reduce in-game timers or to craft without raw materials. The mobile game features optional microtransactions that can be purchased to improve gameplay. The player is then rewarded with furniture and clothing representative of the villager's aesthetic. Each villager has a specific relationship level that is increased by performing tasks and chatting with them each day. In lieu of the villager interaction seen in previous titles, Pocket Camp takes a complex look at the villager relationship system. Akin to previous games, the player can fish and pay off a debt on their home. Each visit increases that relationship's experience level, in a new game mechanic for the series. The player can attract specific neighbors by placing their favorite furniture at the campsite.

A local craftsman, the alpaca Cyrus, turns these resources into furniture, pools, and new locations. Neighbors in nearby "recreation sites" reward the player with crafting materials for completing requests. The player's customization options extend to their avatar's gender, facial traits, and recreational vehicle abode. The player's avatar can travel to multiple locations, such as Sunburst Island or Saltwater Shores, and a marketplace that sells furniture and avatar clothing. The player-character befriends neighboring animal characters, who can visit the player's campsite, as can other human players both invited and at random. In Pocket Camp, the player decorates a campsite in lieu of a town, and gathers materials such as wood and cotton from the surrounding area to trade for furniture orders.
#Animal crossing ios app release for free
Nintendo’s Animal Crossing: Pocket Camp is available for iOS for free with in-app purchases on the App Store.Animal Crossing is a series of social simulation video games in which players customize their avatars' living spaces and communities by trading materials and favors for decorative items.
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Keep your eyes peeled for a full review and let us know what you think of the game in the comments! It’s your job to create your own fun, and after an hour with the game I feel confident that I’ll be able to do just that. There is not a rush to complete the game in a certain amount of time. Because of Animal Crossing’s nature as a game, there is no winning. I think this may be the game’s greatest strength, and why I think the micro-transactions make less of a deal here. While this game does have micro-transactions and game timers galore, it doesn’t force you to buy things to “win” the game. Star Wars Battlefront II) that’s when a game suffers. When games rely too heavily, or when they truly become pay to win, (i.e. Not all micro-transactions are bad and not all games with them are bad games. Now, let me preface my following statements with this one. The game looks, sounds, and feels like you’re playing any other Animal Crossing game despite being the first for iOS … which leads me to my gripes.

Also, as always, the soundtrack is brilliant.

Running it on my iPhone X (which it’s already optimized for), it looks incredible. Because I loved the spin Nintendo put on Mario with Super Mario Run for iOS, I was hopeful that they could pull off the same with my beloved Animal Crossing.Īfter having played for an hour, I’m both happy with the game and reserved about some of the mechanics.įirst of all, the game is beautiful. So when Nintendo announced a mobile Animal Crossing game, I was both a bit hesitant and rather excited.

I played the original on Gamecube (yes I know there was one in Japan for the N64 but not in the US), and I’ve sunk hundreds of hours into New Leaf for the 3DS. So what’s my take on Nintendo’s newly released Animal Crossing: Pocket Camp for iOS so far? It’s only been out for a few hours (one day sooner than expected) and it’s already great although there are a few key downsides to expect.Īnimal Crossing has long been one of my favorite series growing up. I was even a fan of the poorly-received Wii U and Legend of Zelda: Breath of the Wild might be the best video game I’ve ever played. Almost everything they produce is a masterpiece to me. For those who don’t know me very well, I am an unapologetic Nintendo fanboy.
